using System.Collections;
using System.Collections.Generic;
using DG.Tweening;
using DG.Tweening.Core;
using UnityEngine;

public class DoTween_Int_Component : BaseComponent
{
    public void DoTween_Int(DOGetter<int> getter, DOSetter<int> setter, int TargetValue,float duration, Ease easeType = Ease.Linear)
    {
        DOTween.To(getter, setter,TargetValue,duration).SetEase(easeType);
    }
}
